and here's today's bit of work.
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torre del moro, costa blanca, spain
somebody on renderosity asked what it would cost to create a model of this tower. i'm curious too. first i went on the net and found some more references, since his picture wasn't very good. |
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done in sketchup. this went a lot faster because i now know how to tackle the workflow, and also because i figured how to do object replication during rotate, which made the merlons a piece of cake. this is an extremely low poly model; if i were to actually sell this (or give it away), i'd do some smoothing in maya. the texturing will be more time-consuming than the modeling. depending on how realistic he wants it to be, much, much more time-consuming; i'd probably build a displacement map for the rockwalls. |